I am the library media specialist at Corondao High School in Lubbock, Texas. I love working with high school students and teachers. My job, as I see it, is to provide access to information for both students and teachers. Information can come in analog (book) form or digital. I love reading. I love technology. While I have a preference for print books (I sit here composing this initial blog in a fabulous indie bookstore on South Padre Island), the method of delivery is much less important to me (my Nook and iPad are in my bag beside me) than seeking and finding information - both for entertainment and for real life.
In April, my principal asked for volunteers who would be interested in exploring game-based learning / gamification and determining what it means for our campus. I volunteered immediately. With that in mind, I want to focus on the research behind game-based learning (GBL), the application of GBL, find examples of GBL that I can share with the teachers on my campus, develop an example or two for teachers to experience, and provide resources for teachers who want to begin exploring and utilizing GBL in their classrooms.
In subsequent posts I will explore the definitions of gamification and GBL (and perhaps the differences between the two) and will provide links to some of the resources I discover. Two quick discoveries to share before I go .... One resource is a LiveBinder from ISTE with a tab on gamification:
The other is a LiveBinder from Jennifer LaGarde (aka Library Girl) full of resources.
Join me on my journey to make classroom-oriented GBL accessible to the students and teachers at CHS.